There’s a pattern emerging with these blogs - one weekly one looking back on the previous week, another looking forward to the next, and an occasional one informing everyone who reads this (both who read this) about something job-related that I’ve come across. These all seem to have had a Ludlumesque syntagm in the title - Definite article - pronoun - noun.
It’s been around since 1995 and I’ve indicated something similar to people drawing in the air where we’re at with attitudes to new learning technologies, but this is even better, they’ve got names for the different bits of the hype. There’s a link to it here http://www.gartner.com/pages/story.php.id.8795.s.8.jsp The hype cycle basically looks at the immediate enthusiasm, the backlash and then people taking things sensibly forward.
What’s also interesting is where they put various different technologies on the cycle and how different it is to where I’d put them. My job’s elearning, the only people I usually get to talk to in work-related places are elearning people, so it’s an accelerated cycle I guess. Not only that, but the technologies go through a couple of cycles often, there’s the “does the technology work?” cycle, then there’s the “does the technology work (or be allowed to work) in my institution?” cycle, then there’s the “does the technology work in learning and teaching?” cycle and then - finally I suppose, “will the technology be incorporated as the normal part of learning and teaching?” hype cycle, although I think the only technologies that have made it that all the way through that cycle are the book and the blackboard (the one you write on with chalk, not the VLE).
The question is though, with immersive virtual worlds, where are we (elearning people) on those various cycles?
Does it work? Slope of enlightenment.
does it work in institutions? Hitting the slough of despond
does it work in learning and teaching? working its way up the peak
will it be incorporated as a normal part of learning and teaching? still awaiting the trigger