Published by Learning Innovation on 16 Sep 2008 at 03:11 pm
Projects
CURLIEW is a Leverhulme-funded project that involves the exploration of students’ experiences, pedagogical design and learner identity in immersive virtual worlds, via three PhD research studentships. You can find out more about the project and its members by visiting their project blog at http://cuba.coventry.ac.uk/leverhulme.
OCEP is a JISC-funded Open Content Employability Project that we are involved in alongside a number of other departments across the university. Approximately 10 educational Second Life machinima (videos filmed in a virtual world) have been developed, and Second Life objects are in the process of being made widely available for reuse. Additionally a “how to” guide is being written on how to develop machinima for learning modules. View the machinima that have been developed by visiting this link.
Consultancy Work: We offer our development, research and evaluation skills at a very reasonable price and have worked for several institutions, including assisting with the Second Life “virtual deanery” at North Western Medical Deanery in Manchester. We have also done some work for several disciplines across Coventry University, including promotional Second Life work for Occupational Therapy and learning scenarios for Engineering & Computing.
PREVIEW focussed on delivering problem-based learning scenarios for students on healthcare courses via the virtual environment Second Life. Although the project end was in April 2009, it is still available for demos. Additionally, the widely known open source PIVOTE system by Daden Limited stemmed from the partner paramedic scenarios at St. George’s University of London. You can find out more about PREVIEW at its blog by clicking this link.