Published by Learning Innovation on 16 Sep 2008 at 02:54 pm
About
The Learning Innovation Applied Research Group research, promote and delineate innovative learning for higher education and the wider society, and are also active in the use of new media for learning; including development, support and facilitation in immersive environments, problem-based learning in virtual worlds, and the design and implementation of reusable virtual learning scenarios.
Key Areas of Activity
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High quality research into the strategies, techniques and approaches that teachers can use to facilitate learning (pedagogy):-
- Inquiry-based learning and games-based learning
- Learning spaces
- Liquid learning
- Second Life learning
- Supporting new and and emerging learning research and practice
- Collaborating in research and practice both locally and globally
- Sharing and implementing research findings
- Designing, implementing and evaluating learning projects using Web 2.0 technologies